Decal technique from Star Citizen - Page 5 — polycount
Building PBR-environments for Games
Ue4 decal stretching. How do you remove overlapping decals?
CryEngine 3 Master Thread — polycount
Confluence Mobile - Documentation
Confluence Mobile - Documentation
Decal technique from Star Citizen - Page 6 — polycount
Confluence Mobile - Documentation
Rendering Technologies from Crysis 3 (GDC 2013)
Decal technique from Star Citizen - Page 5 — polycount
Confluence Mobile - Documentation
Rendering Technologies from Crysis 3 (GDC 2013)
Confluence Mobile - Documentation
POM on Mesh Decals - UE4 AnswerHub
POM Decals - Rendering - Unreal Engine Forums
Confluence Mobile - Documentation
Rendering Technologies from Crysis 3 (GDC 2013)
CryEngine SDK 3.4.3 update is free and comes with a change list as long as your arm and your leg and your other arm | PCGamesN
Confluence Mobile - Documentation
POM material - #434 by doggy - Rendering - Unreal Engine Forums
POM material - #434 by doggy - Rendering - Unreal Engine Forums
I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans: starcitizen